Welcome to the AppCoins News Update, ‘ANU’ for short, and this week with a new look. In this edition we’re focusing on the newest version of the AppCoins wallet. Keep reading to find out more!
We noticed, thanks to our users, that purchases of their favorite items in games using APPC were not allowed. This was due to a problem in the calculation of the gas. The gas set to the transaction was not enough, so the purchase or the transfer with APPC took a long time to finish or didn’t happen at all.
So, basically, for the purchases with APPC, you won’t see any difference in the flow, but now it can be completed successfully. For the transfer, it will show the right amount for the gas, so each user can edit.
In the new release, we modified the way we calculate the gas, increasing the probability of the transaction happening for both purchases and transfers. Now, it’s time to start spending your APPC.
But that’s not all, we also did some smaller changes, such as the refinement of the balance animation on the home screen. And now it’s also possible to see more details about each transfer, e.g. sender and receiver.
As always, you’re invited to follow our work regarding all of the products we’re working on:
- ASF Wallet (Aptoide & Google Play)
- AppCoins Wallet (Aptoide & Google Play)
- ASF SDK
- ASF Unity Plugin
- BDS SDK
- BDS Unity Plugin
- BDS Billing System integration guide
Name: Cláudia Domingues
Role: Graphic Designer
Bio: Claudia recently joined the AppCoins family as a graphic designer in the communication team. She studied design and specialized in graphic design, loves typography and playing with the physiognomy of the letters. During her spare time, she is an avid Pokemon trainer and doesn’t miss a raid hour, always side-by-side with her faithful companion, Pikachu.